AI Insights · Timothy · October 2025
Top Otome Games Performance in Latin America, Q3 2025
Explore the performance trends of the top Otome games in Latin America during Q3 2025, with insights from Sensor Tower's data.
In the third quarter of 2025, the Otome game category in Latin America saw varied performance across top applications on a unified platform. Here's a closer look at the weekly trends in downloads, revenue, and active users, based on Sensor Tower's data.
Love and Deepspace, published by INFOLD PTE. LTD., experienced fluctuations in its metrics. Weekly revenue started strong at approximately $106K and saw a dip mid-quarter, settling around $63K by the end of September. Downloads were mostly stable, peaking at around 34K in early July and tapering to 22.6K by the quarter's end. Active users remained relatively high, reaching over 150K in mid-August before declining to about 132K.
Anime Dating Sim: Story Games by Ciprosoft showed a gradual increase in downloads, with numbers rising from 1.9K to over 10K by late September. Revenue remained modest but saw a slight rise, peaking at $135 in mid-September. Active users increased steadily, reaching just over 9.2K.
My Candy Love - Otome game from Beemoov had a consistent performance. Weekly revenue started at $4.6K, dipped slightly mid-quarter, and rebounded to about $4.1K. Downloads remained stable with minor fluctuations, and active users hovered around 64K, peaking at 71.8K in early July.
Dorian: Romantasy Games Hub saw a significant decline in downloads from 22K to nearly zero mid-quarter. Revenue followed a downward trend, starting at $2.4K and ending at $639. Active users decreased from 22.9K to 4.6K, reflecting the drop in engagement.
Lastly, My Candy Love NewGen Otome Sim also from Beemoov, showed a steady pattern. Revenue peaked at $1.5K in mid-July before declining to $742. Downloads exhibited a similar trend, while active users remained fairly stable, ending at around 17.3K.
For more detailed insights and data on these trends, visit Sensor Tower.